Update: July 17, 2022

The site went down this morning, and apparently there was a corrupted file. I’ve re-uploaded the core JS/HTML files, and this seems to have fixed the issue. If strange issues continue, then I will have to investigate the possibility that the site is being hacked.

For now I will assume the hosting and server performance is sketchy. I also uploaded the new class portraits that were missing.

I am currently plodding along on outdoor adventure C3: Return to the Town of Terror. In this adventure, you return to Queen’s Bay with Alex, and possibly Jeanie or Nimwee. You can test your spells against sea zombies that rise from the sea during a full moon, and earn bounties for each one you find and kill.

Town of Terror is meant to be a full-size late-night town adventure, with drinking, gambling, whoring, pirates and an evil plot from a well-known nemesis in the game. It’s also your chance to get to know and romance Alex if you so desire, or a succubus if that is your persuasion.

It will once again be my best module. I am also very intent on making it by far the largest adventure module. Since the main companion is Alex, a character who is very conflicted between the dark side and trying to be a whiter wizard, a major theme in the module is ethical choices.

So module C3 is a good exercise on this design topic. It will also offer the most opportunities of any module (so far) to be ethically neutral and hedonistic.

I’m still doing a lot of oil painting, but I’m sort of close to reaching my annual painting goal, so hopefully I will have time to focus more on Elven Academy in the near future. I thought that adding a completion/achievement panel would be inspiring to me (to fill it in with content), but perhaps the development perspective (in terms of overall progress) has actually been demoralizing.


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